#pragma once

struct Poker_CardRatio;
struct Poker_RoomData;
class DataManager
{
public:
	static bool loadAllDatas();
	static void unLoadAllDatas();

public:
	static bool loadPokerCardRadio();
	static bool loadPokerRoomData();

public:
	static Poker_CardRatio * getPokerCardRatio(UInt16);
	static Poker_RoomData * getPokerRoomData(UInt8);
};